Builder guide

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Learn how to build scenes, entities, actions, events, and changing story worlds.

โš™๏ธ Play State

๐ŸŽฎ Entity Play State shows the current state and location of an entity during play, along with the current Story Store values.

Changes made here are reflected in the running story, making it useful for setting up and refining specific scenarios while you play.

โš™๏ธ States

Shows the current values of the entity's states.

You can update a state here and the change will immediately be reflected in the game.

๐Ÿ”ข Action Counts

Shows how many times the entity's actions have been attempted and how many times they have succeeded.

๐Ÿ“ Activity and Location

Shows where the entity is within the scene and what it is currently doing.

Updating the activity or location here will be reflected in the story.

๐Ÿ—ƒ๏ธ Store

Shows the current Story Store values.

Story Store values are not specific to the entity. They are shared across the entire story.

Updating a Story Store value here will be reflected in the running story.

โ„น๏ธ Note: Changes made in the Entity Play State affect the current play session, allowing you to quickly create the conditions needed to test and refine different scenarios.